Depending on your GPU, either of these features are useful if you plan on connecting your PC to your TV. They let a display sync directly with a PC's graphics card (GeForce and Radeon respectively), once again reducing screen tearing and making the action smoother. Nvidia G-Sync and AMD FreeSync are other frame rate and refresh rate syncing features. However, Sony plans to add at least VRR to the PS5 in a future update. It can reduce or completely remove choppiness and screen tearing from your games.Ĭurrently, ALLM and VRR are only available on PCs and Xbox systems. VRR means the TV can adjust its refresh rate on the fly to match the video source. TV shows and movies almost all have consistent frame rates, but game frame rates can vary wildly, and TVs with refresh rates fixed at 60Hz or 120Hz can have a hard time showing smooth action when that happens. It lets the systems send a signal to the TV to tell it to automatically go into the gaming picture mode or otherwise turn on the gaming features when you start to play, and go out of that mode and turn off those features when you stop playing and want to watch something. #ROKU TV FOR PC GAMING SERIES#They include Auto Low-Latency Mode (ALLM), Variable Refresh Rate (VRR), Nvidia G-Sync, and AMD FreeSync.ĪLLM is a simple but useful feature for gaming with a PC, Xbox One, or Xbox Series X/S. Now TVs are getting into the action with many of those same features, available over HDMI (rather than DisplayPort, which very few TVs have). Up until a few years ago, fancy gaming features and syncing compatibility were solely for gaming monitors. #ROKU TV FOR PC GAMING MOVIE#Those are all good for when you want to watch your favorite movie or TV show, but for gaming you need to take two additional factors into consideration: input lag and gaming-specific features. We also consider how easy the TV is to work with, taking aspects like remote ergonomics and interface design into account. Our biggest focus is on picture quality, measuring the contrast and colors so everything looks as bright, dark, vivid, and accurate as the director (or game designer) intended. Ideally that means getting a good TV in general, but there are other important elements to consider as well. The greater distance needs a bigger screen, and that means monitors won't cut it. Console gamers, on the other hand, often sit on a couch with a gamepad and headset, staring at a TV that's six or more feet away. PC gamers usually sit at a desk and use their keyboard and mouse, staring at a monitor that's just a foot or two away and usually measures between 20 and 30 inches. #ROKU TV FOR PC GAMING SOFTWARE#
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